AI Insights · Timothy · July 2025
Top 5 Platformer Games Performance in France Q2 2025
Explore the performance trends of the top 5 platformer games on a unified platform in France during Q2 2025, based on Sensor Tower data.
In the second quarter of 2025, the performance of the top platformer games in France showcased diverse trends in downloads, revenue, and active users. According to Sensor Tower data, these games exhibited varying levels of success across the unified platform.
Stumble Guys from Scopely, Inc. experienced a notable fluctuation in weekly revenue, peaking at around $14.9K in mid-April before declining to approximately $6.5K in mid-June. Weekly downloads saw an upward trajectory towards the end of the quarter, reaching about 28.3K in the last week of June. Active users peaked at over 500K in mid-April but saw a decline, ending the quarter with around 386.3K.
Timeline Up! by Rollic Games showed a decreasing trend in weekly revenue, starting at $3.6K and tapering off to around $1.3K by the end of June. Downloads saw a significant drop throughout the quarter, falling from 5.4K to just over 1K. Despite this, active users remained relatively stable, averaging around 20K until a decrease in the latter half of June.
Sonic Forces: Run Battle Game by SEGA maintained a steady performance in weekly revenue, fluctuating slightly around $1.5K. Downloads hovered between 3.8K and 5.6K, while active users saw a decline early in the quarter, stabilizing at around 23K by the end of June.
Subway Surfers from Sybo Games ApS continued to attract a large audience, with weekly downloads peaking at over 51.6K in the last week of June. Revenue remained relatively stable, averaging around $1.2K. Active users showed a robust presence, starting at 1.1M and closing the quarter at 1.2M.
Prince of Persia Lost Crown by Ubisoft, a newer entry, had a strong start with revenue at $5.4K in its debut week but experienced a sharp decline, falling to $416 by the end of June. Downloads followed a similar pattern, starting at 20.3K and decreasing to just over 1.3K. Active users began at 14.9K, dropping significantly to 1.4K by the quarter's end.
These insights provide a snapshot of the platformer game landscape in France, highlighting the varying degrees of success and challenges faced by these top titles. For more detailed insights, visit Sensor Tower.